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CS 378 - Game TechnologySpring 2006 |
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| Tu/Th 2:00pm-3:30pm RLM 7.120
Course description:This class focuses on the technological aspects of game development. We will be covering various algorithms ranging from graphics to artificial intelligence/networking and sound. We will primarily explore the technical aspects of game development. As such, the course will involve many computer science topics, not just computer graphics. This class will have a significant final project where the students will prepare a computer game (more on this below). Grading: (subject to change)
Late Policy:Unless you have a legitimate excuse, you will loose 5 pts for each day your homework of final project is late. For example, if you turn your homework one day late, you will loose %5 of your total grade for the class. *** Code of conduct: ***Every student must read and agree with the code of conduct outlined at http://www.cs.utexas.edu/users/ear/CodeOfConduct.html. You must report any piece of written material (text or software) that comes from someone other than yourself. Note that you are not allowed to use any software that overlaps with the objectives of homework and projects. Depending on the class size, some homework or projects may be done in teams. There will be a discussion of policies related to group projects and homework in the class and this web page will be updated accordingly. Final project:You will create a game of your own design
and implementation. Students can work in groups for the final project.
However, every student is expected to submit a report individually for
each stage of the development. This project will involve significant
coding and its purpose is to showcase what you learned in this class.
The details of this project will be supplied in this
project web site. Prerequisites:
Topics:Some of the topics that we will cover in class include:
Tentative course calendar: (to be populated in the near future) |
| Week | Tuesday | Thursday | |
| 1 | Jan 17
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Jan 19
Lecture Notes (ppt) Lecture Notes (ppt) |
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| 2 | Jan 24
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Jan 26
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| 3 | Jan 31
DEADLINE: Project proposal is due |
Feb 2
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| 4 | Feb 7
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Feb 9
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| 5 | Feb 14
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Feb 16
Linear Algebra Question Set |
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| 6 | Feb 21 MIDTERM |
Feb 23
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| 7 | Feb 28
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Mar 2
DEADLINE: Project second stage is due |
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| 8 | Mar 7
DEADLINE: Homework 1 is due |
Mar 9
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| 9 | Mar 14 Spring Break |
Mar 16 Spring Break |
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| 10 | Mar 21 Guest Lecture: Don Fussell
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Mar 23 Guest Lecture: Bill Mark |
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| 11 | Mar 38
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Mar 30
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| 12 | Apr 4 Guest Lecture: Bradley Jensen |
Apr 6
DEADLINE: Project third stage is due |
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| 13 | Apr 11
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Apr 13
DEADLINE: Homework 2 is due |
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| 14 | Apr 18
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Apr 20
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| 15 | Apr 25
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Apr 27
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| 16 | May 2 Guest Lecture: Paul Trowe |
May 4 FINAL PROJECT DEMOS |
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May 12 (Friday) 2pm - 5pm FINAL |
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Software:
References:Books:
Resources:
Okan Arikan Last updated: 5/5/2006 |