| Abstract We present a lossy
compression algorithm for large databases of motion capture data. We
approximate short clips of motion using Bezier curves and clustered
principal component analysis. This approximation has a smoothing effect
on the motion. Contacts with the environment (such as foot strikes) have
important detail that needs to be maintained. We compress these
environmental contacts using a separate, JPEG like compression algorithm
and ensure these contacts are maintained during decompression.
Our method can compress 6 hours 34 minutes of human motion capture from
1080 MB data into 35.5 MB with little visible degradation. Compression
and decompression is fast: our research implementation can decompress at
about 1.2 milliseconds/frame, 8 times faster than real-time (for 120
frames per second animation). Our method also yields smaller compressed
representation for the same error or produces smaller error for the same
compressed size. Citation: O. Arikan, Compression of Motion
Capture Databases, ACM Transactions on Graphics (ACM SIGGRAPH
2006) , pp 890--897, 2006. |