@COMMENT This file was generated by bib2html.pl version 0.90
@COMMENT written by Patrick Riley
@COMMENT This file came from Peter Stone's publication pages at
@COMMENT http://www.cs.utexas.edu/~pstone/papers
@Article{JAAMAS06,
author="Charles Lee Isbell and Jr. and Michael Kearns and Satinder Singh and Christian Shelton and Peter Stone and Dave Kormann",
title="Cobot in {L}ambda{MOO}: An Adaptive Social Statistics Agent",
journal="Autonomous Agents and Multiagent Systems",
volume="13",number="3",
month="November",
year="2006",
abstract={
We describe our development of Cobot, a novel
software agent who lives in LambdaMOO, a popular
virtual world frequented by hundreds of
users. Cobot's goal was to become an actual part of
that community. Here, we present a detailed
discussion of the functionality that made him one of
the objects most frequently interacted with in
LambdaMOO, human or artificial. Cobot's fundamental
power is that he has the ability to collect social
statistics summarizing the quantity and quality of
interpersonal interactions. Initially, Cobot acted
as little more than a reporter of this information;
however, as he collected more and more data, he was
able to use these statistics as models that allowed
him to modify his own behavior. In particular, cobot
is able to use this data to "self-program," learning
the proper way to respond to the actions of
individual users, by observing how others interact
with one another. Further, Cobot uses reinforcement
learning to proactively take action in this complex
social environment, and adapts his behavior based on
multiple sources of human reward. Cobot represents a
unique experiment in building adaptive agents who
must live in and navigate social spaces.
},
wwwnote={Official version from publisher's website.
Contains material that was previously published in an Agents-2001 paper that won the BEST PAPER AWARD. JAAMAS},
}