UTCS Colloquia/AI: Ubbo Visser/University of Miami, Department of Computer Sciences: "Statistics-based Real-time Sports Simulation" TAY 3.128, Friday, October 9, 2009 11:00 a.m.
There is a signup schedule for this event (UT EID required).Type
of Talk: UTCS Colloquia/AISpeaker/Affiliation: Ubbo Visser/Univer
sity of Miami, Department of Computer SciencesDate/Time: Friday, Oc
tober 9, 2009 11:00 a.m.
Location: TAY 3.128
Host: Peter
StoneTalk Title: "Statistics-based Real-time Sports Sim
ulation" Talk Abstract:Autonomous agents in rea
l-time and dynamic adversarial environments offer
numerous research ch
allenges. Perception, localization, decision-making,
communication
, and locomotion are good examples. The novel modern sports
simulator
we will discuss integrates results from ten years of research in
the a
rea of autonomous soccer playing robots (both softbots and physical
ro
bots) with RoboCup as a testbed.
We will explore the problem of
enabling autonomous agents in finding the
right passing point or in ma
king a complex decision within a soccer game
while dealing with time c
onstrains, hostile opponents, and dynamic
environments. We propose a
framework for spatio-temporal real-time analysis
of dynamic scenes. W
e introduce a knowledge processing pipeline ranging from
relevance-dri
ven compilation of a qualitative scene description to a
knowledge-base
d detection of complex event and action sequences, conceived
as a spa
tio-temporal pattern matching problem. We present experimental
results
from the RoboCup 3D soccer simulation that substantiate the online
ap
plicability of our approach under tournament conditions.
We then
take a closer look at new generation sports simulation online games
w
here the results of this research have been integrated. 175,000 users
currently operate the ''Official Bundesliga Manager'' created by the
University of Bremen''s spin-off company aitainment GmbH and which was
adopted by the German Bundesliga (one of the most prestigious soccer leagu
es
in the world). The ''Official Bundesliga Manager'' is a complex rea
l-time
soccer simulator that is based on user-models from actual data
(e.g. passing
performance, scoring accuracy) of real soccer players f
rom the German
Bundesliga. The underlying hierarchical three-tier mult
iagent system
consists of autonomous BDI agents that allows dynamic gr
oup structures (e.g.
an emergent situation for a wing attack). The onl
ine game runs seamlessly in
a web browser with a new and state-of-the-
art 3D visualization engine.
Latest developments include research resu
lts from a motion capturing lab and
face generators to enhance the bel
ievability of the players and the users''
visualization experience.Speaker Bio:Dr. Ubbo Visser is currently a Visiting Asso
ciate Professor in the
Department of Computer Science at the Universit
y of Miami. He received his
Habilitation in Computer Science (qualific
ation for Full Professor) from the
University of Bremen in 2003, his
PhD in Geoinformatics from University of
Muenster in 1995, and his MS
c in Landscape-ecology from University of
Muenster in 1988. His resear
ch specialization is in artificial intelligence,
more specifically on
knowledge representation and reasoning. He is
interested in the combi
nation of symbolic and sub-symbolic technologies in
the domain areas o
f "Semantic Web" and "Multiagent Systems (RoboCup,
Games)". His focus in the Semantic Web area lies in the development o
f
methods that combine terminological logics and spatio-temporal
representation and reasoning techniques. The focus in the Multiagent System
s
area lies in the development of techniques for agents that act in hi
ghly
dynamic and real-time environments. He won several awards for res
earch and
development of innovative AI software (e.g. Best AI Award fr
om the Society
for Informatics (GI) in Germany) and is a co-founder of
innovative software
companies both in Europe and in the United States
.
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