Formerly affiliated Collaborator
Aliza was the producer of the NERO video game, working as a Creative Director for the Digital Media Collaboratory at the IC2 Institute of UT Austin. She has worked as a producer, designer, and a creative lead for numerous projects in the interactive media industry. Her paper describes how a team of students can be organized and managed to develop a commercial-quality videogame.
Academic AI and Video Games: A Case Study of Incorporating Innovative Academic Research into a Video Game Prototype 2005
Aliza Gold, In Proceedings of the IEEE 2005 Symposium on Computational Intelligence and Games (CIG'05) 2005. Piscataway, NJ: IEEE.
Real-Time Learning in the NERO Video Game 2005
Kenneth O. Stanley, Ryan Cornelius, Risto Miikkulainen, Thomas D'Silva, and Aliza Gold, In Proceedings of the Artificial Intelligence and Interactive Digital Entertainment Conference (AIIDE 2005) Demo Papers 2005.
Formerly affiliated with Neural Networks