Dan Lessin
Ph.D. Student
Dan is working on evolved virtual creatures, i.e. constructing believable content for virtual environments. His approach is called ESP for Encapsulation of behaviors, a Syllabus for training them, and Pandemonium of selecting between them. The idea is to evolve both the morphology (including muscles) and the control simultaneously. His dissertation is co-supervised by Don Fussell.
Adapting Morphology to Multiple Tasks in Evolved Virtual Creatures 2014
Dan Lessin, Don Fussell, Risto Miikkulainen, To Appear In Proceedings of The Fourteenth International Conference on the Synthesis and Simulation of Living Systems (ALIFE 14) 2014 2014.
Trading Control Intelligence for Physical Intelligence: Muscle Drives in Evolved Virtual Creatures 2014
Dan Lessin, Don Fussell, Risto Miikkulainen, To Appear In Proceedings of the Genetic and Evolutionary Computation Conference (GECCO) 2014 2014.
Open-Ended Behavioral Complexity for Evolved Virtual Creatures 2013
Dan Lessin, Don Fussell, Risto Miikkulainen, In Proceedings of the Genetic and Evolutionary Computation Conference (GECCO) 2013 2013.
OpenNERO OpenNERO is a general research and education platform for artificial intelligence. The platform is based on a simulatio... 2010

Currently affiliated with Neural Networks