Dan Lessin
Ph.D. Alumni
Dan worked on evolved virtual creatures, i.e. constructing believable content for virtual environments. He developed an approach called ESP for Encapsulation of behaviors, a Syllabus for training them, and Pandemonium of selecting between them. The idea was to evolve both the morphology (including muscles) and the control simultaneously. His dissertation was co-supervised by Don Fussell.
Adapting Morphology to Multiple Tasks in Evolved Virtual Creatures 2014
Dan Lessin, Don Fussell, Risto Miikkulainen, To Appear In Proceedings of The Fourteenth International Conference on the Synthesis and Simulation of Living Systems (ALIFE 14) 2014 2014.
Evolved Virtual Creatures as Content: Increasing Behavioral and Morphological Complexity 2014
Dan Lessin, PhD Thesis, Computer Science Department, The University of Texas at Austin. Tech Report TR-15-01.
Trading Control Intelligence for Physical Intelligence: Muscle Drives in Evolved Virtual Creatures 2014
Dan Lessin, Don Fussell, Risto Miikkulainen, To Appear In Proceedings of the Genetic and Evolutionary Computation Conference (GECCO) 2014 2014.
Open-Ended Behavioral Complexity for Evolved Virtual Creatures 2013
Dan Lessin, Don Fussell, Risto Miikkulainen, In Proceedings of the Genetic and Evolutionary Computation Conference (GECCO) 2013 2013.
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