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Multiagent Systems
As autonomous agents proliferate in the real world, it becomes increasingly important to consider their interactions. Distinct agents may be teammates, opponents, or have unrelated goals. Game theory is a powerful tool for considering relatively small-scale interactions. Different tools are needed for more complex systems.
People
Erkin Bahceci
Ph.D. Student
erkin@cs.utexas.edu
Jacob Schrum
Ph.D. Student
schrum2@cs.utexas.edu
Peter Stone
Professor
pstone@cs.utexas.edu
Publications (27)
A Platform for Evaluating Autonomous Intersection Management Policies
2012
Chien-Liang Fok and Maykel Hanna and Seth Gee and Tsz-Chiu Au and Peter Stone and Christine Julien and Sriram Vishwanath
Accelerating Evolution via Egalitarian Social Learning
2012
Wesley Tansey, Eliana Feasley, and Risto Miikkulainen
An Analysis Framework for Ad Hoc Teamwork Tasks
2012
Samuel Barrett and Peter Stone
Learning Teammate Models for Ad Hoc Teamwork
2012
Samuel Barrett and Peter Stone and Sarit Kraus and Avi Rosenfeld
Ad Hoc Teamwork Modeled with Multi-armed Bandits: An Extension to Discounted Infinite Rewards
2011
Samuel Barrett and Peter Stone
Comparing Agents: Success against People in Security Domains
2011
Raz Lin and Sarit Kraus and Noa Agmon and Samuel Barrett and Peter Stone
Dynamic Lane Reversal in Traffic Management
2011
Matthew Hausknecht and Tsz-Chiu Au and Peter Stone and David Fajardo and Travis Waller
Empirical Evaluation of Ad Hoc Teamwork in the Pursuit Domain
2011
Samuel Barrett and Peter Stone and Sarit Kraus
Enforcing Liveness in Autonomous Traffic Management
2011
Tsz-Chiu Au and Neda Shahidi and Peter Stone
Evolving Multimodal Networks for Multitask Games
2011
Jacob Schrum and Risto Miikkulainen
Flood Disaster Mitigation: A Real-world Challenge Problem for Multi-Agent Unmanned Surface Vehicles
2011
Paul Scerri and Balajee Kannan and Pras Velagapudi and Kate Macarthur and Peter Stone and Matthew E. Taylor and John Dolan and Alessandro Farinelli and Archie Chapman and Bernadine Dias and George Kantor
Multiagent Patrol Generalized to Complex Environmental Conditions
2011
Noa Agmon and Daniel Urieli and Peter Stone
Role-Based Ad Hoc Teamwork
2011
Katie Genter and Noa Agmon and Peter Stone
Evolving Multi-modal Behavior in NPCs
2009
Jacob Schrum and Risto Miikkulainen
Constructing Complex NPC Behavior via Multi-Objective Neuroevolution
2008
Jacob Schrum and Risto Miikkulainen
Online Multiagent Learning against Memory Bounded Adversaries
2008
Doran Chakraborty and Peter Stone
Learning and Multiagent Reasoning for Autonomous Agents
2007
Peter Stone
Multiagent learning is not the answer. It is the question
2007
Peter Stone
Sharing the Road: Autonomous Vehicles meet Human Drivers
2007
Kurt Dresner and Peter Stone
Human-Usable and Emergency Vehicle-Aware Control Policies for Autonomous Intersection Management
2006
Kurt Dresner and Peter Stone
A Polynomial-time Nash Equilibrium Algorithm for Repeated Games
2005
Michael L. Littman and Peter Stone
Multiagent Traffic Management: An Improved Intersection Control Mechanism
2005
Kurt Dresner and Peter Stone
Multiagent Traffic Management: A Reservation-Based Intersection Control Mechanism
2004
Kurt Dresner and Peter Stone
Multiagent Competitions and Research: Lessons from RoboCup and TAC
2003
Peter Stone
The RoboCup Soccer Server and CMUnited Clients: Implemented Infrastructure for MAS Research
2003
Itsuki Noda and Peter Stone
Multiagent Systems: A survey from a machine learning perspective
2000
Peter Stone and Manuela Veloso
Task Decomposition, Dynamic Role Assignment, and Low-Bandwidth Communication for Real-Time Strategic Teamwork
1999
Peter Stone and Manuela Veloso
Projects
Autonomous Intersection Management (AIM)
2004 - Present
Demos
Fitness-based Shaping in Multi-objective Domains
Jacob Schrum
2010
Simulated RoboCup Soccer
2004
Autonomous Intersection Management (AIM)
Labs
Learning Agents