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RoboCup as an Introduction to CS Research (2004)
Peter Stone
This paper proposes using topics central to RoboCup, particularly autonomous agents and multiagent systems, as the subject-matter for a course designed to introduce undergraduate students to all facets of computer science research. Experiences are presented from the design and implementation of such a course. The course is structured around an ongoing incremental programming project that culminates in a class tournament in the RoboCup Soccer Server, an open-source infrastructure built to support multiagent systems research and education.
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Citation:
In Daniel Polani and Brett Browning and Andrea Bonarini and Kazuo Yoshida, editors,
RoboCup-2003: Robot Soccer World Cup VII
, Lecture Notes in Artificial Intelligence, 3020, 284-95, Berlin, 2004. Springer Verlag.
Bibtex:
@InCollection{LNAI2003-class, title={RoboCup as an Introduction to CS Research}, author={Peter Stone}, booktitle={RoboCup-2003: Robot Soccer World Cup VII}, volume={3020}, editor={Daniel Polani and Brett Browning and Andrea Bonarini and Kazuo Yoshida}, series={Lecture Notes in Artificial Intelligence}, address={Berlin}, publisher={Springer Verlag}, pages={284-95}, url="http://www.cs.utexas.edu/users/ai-lab/pub-view.php?PubID=126609", year={2004} }
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Peter Stone
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pstone@cs.utexas.edu
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RoboCup
Demos
Simulated RoboCup Soccer
2004
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Learning Agents