Projects

Projects are due by 11:59PM on the day noted. Artifacts are due by 11:59PM on the artifact's due date.

The user interface for each project is written using FLTK, a cross-platform OpenGL toolkit.

Getting Started
Project 1: Impressionist

Assigned: Friday Jan 22, 2016
Due: Monday Feb 8, 2016
Artifact Due: Monday, Feb 15, 2016

Project 2: Ray Tracing
Assigned: Wednesday, Febrary 10, 2016
Due: Wednesday, March 2, 2016
Artifact Due: Wednesday, March 9, 2016
Project 3: Shader

Assigned: Monday, Mar 7, 2016
Due: Wednesday, Mar 23, 2016
No Artifact Due

Project 4: Animator

Assigned: Friday, March 25, 2016
Due: Friday, April 15, 2016
Artifact Due: Friday, April 22, 2016

Final Project

Assigned: Monday, March 38, 2016
Proposal Due: Monday, April 4, 2016
Demos: Saturday, May 14, 2016, 9am-12pm, GDC 5.302
Report Due: Friday, May 13, 2016


Last modified: 03/23/16 by Don Fussell fussell@cs.utexas.edu