Project 1: Impressionist
Assigned: Friday Jan 22, 2016
Due: Monday Feb 8, 2016
Artifact Due: Monday, Feb 15, 2016
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Handout
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Skeleton code (Linux/Mac) and
Sample solution (Linux)
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Skeleton code (Windows)
and Sample solution (Windows)
- Sample Input Images (Linux/Mac)
- Sample Input Images (Windows)
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Help session presentation
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Image processing explanation for computing gradients of an image
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Impressionist Gallery
(Fall 10)
(Fall 09)
(Fall 08)
(Fall 07)
(Fall 06)
(Fall 05)
Project 2: Ray Tracing
Assigned: Wednesday, Febrary 10, 2016
Due: Wednesday, March 2, 2016
Artifact Due: Wednesday, March 9, 2016
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- Handout
- Starter code
- Sample solution
- Scene files)
- Cubemaps)
- Explanation of some scenes
included in the project
- File format description
- Help session notes
- Examples of cool bells and whistles
- Errata for Watt's book (esp. refraction!)
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Ray Tracing Gallery
(Fall 10)
(Spring 10)
(Fall 08)
(Fall 07)
(Fall 06)
(Fall 05)
Project 3: Shader
Assigned: Monday, Mar 7, 2016
Due: Wednesday, Mar 23, 2016
No Artifact Due
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Project 4: Animator
Assigned: Friday, March 25, 2016
Due: Friday, April 15, 2016
Artifact Due: Friday, April 22, 2016
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Final Project
Assigned: Monday, March 38, 2016
Proposal Due: Monday, April 4, 2016
Demos: Saturday, May 14, 2016, 9am-12pm, GDC 5.302
Report Due: Friday, May 13, 2016
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