Kenneth E. Harker
kharker@cs.utexas.edu
Department of the Computer Sciences
Taylor Hall TAY 2.124
Austin, TX 78712-1188
Virtual Retina Display
VRD Component Systems
Light Sources
Uses very low power laser beams to create and convey a single pixel
at a time through the pupil to the retina. Red, green, and blue are separate
sources that are modulated and then merged before being projected into the
eye.
Scanners
Horizontal and vertical scanners ``paint'' an image onto an eye
by scanning across the eye in a raster pattern.
Optics
Refractive and reflective optics are used to focus the beams and
to enable ``see-through'' devices to be built.
Virtual Retina Devices
Contrast Ratio and Luminance
Both contrast ratio and luminance are easier to control as there is
no intermediary screen to work with. In principle, VRDs can be adjusted to
work well in any ambient lighting conditions.
Color Range
Because the red, green, and blue lasers used emit highly saturated,
pure color, VRDs in principle should have a much wider gamut of available
color than either LCD or CRT displays. In practice, VRDs seem to look
poor reproducing color mixes and blue.
Applications
The most obvious application is wearable computer augmented reality
systems. In practice, the VRDs of today are much too bulky to use.
VR Responsive Workbench
VR Responsive Workbench
Two-User VRRWBs
VR Responsive Workbench
Teleport
Teleport
Head Mounted Displays
VisionDome
VisionDome Hardware
Screens
The screens are designed to be seemless. Because the screens are in
a hemisphere, the perspective math is different than for traditional flat
displays, and the center-to-edge ``correct view parallax'' is much lower in
the VisionDome than in a CAVE.
Light Valves Projectors
Grating Light Valves
Digital Micromirror Devices
Personal Monitor
CAVE
CAVE Implementation
CAVE Implementation
Other CAVEs
6DOF Tracked Devices
SCRAMNet
Software Toolkits
CAVE Library
NRL Dragon
NRL Dragon
NRL Dragon Interfaces
NRL Dragon Interfaces
NRL Dragon Interfaces
NPS Bamboo
MRObjects
Virtual User Interface
SANDBOX
PolyShop
Sense8 World Toolkit
Sense8 World Toolkit
Conclusion
Kenneth E. Harker
kharker@cs.utexas.eduLast updated: February 17, 1999