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Concept: Locomotion

System documentation


Superconcept: Move

Definition: An entity moves itself.

Required Relationships:

agent: the entity that moves.
Comment: In locomotion an entity moves itself. Therefore, the agent (the entity that causes the move) is the same as the object (the thing being moved).

Other Common Relationships:

origin: the initial location of the agent before it moves.
destination: the final location of the agent after it moves.
path: the Place which the agent moves along. Typically, this is an object or surface along which the agent is moving.
toward: the location toward which the agent moves. Unlike the destination, the agent need not reach this Place, but it may.
away-from: the location that the agent moves away from. Unlike the origin, the agent need not start at this Place, but it may.

Examples:

  1. The horse galloped from the pasture into the barn.
    agent: the horse
    origin: the pasture
    destination: inside the barn
  2. Comment: Here "gallop" is translated to "locomotion". One might use intensity and manner to better capture the meaning of "gallop".
  3. John left the parking lot to go to the restaurant.
    agent: John
    origin: the parking lot
    destination: the restaurant
  4. The protozoa used its flagellum to move toward the cell.
    agent: the protozoa
    instrument: its flagellum
    toward: the cell

Neighboring Concepts:

Similar to...But different because...
Move Locomotion is a special type of Move in which an entity moves itself.