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Concept: Break

System documentation


Superconcept: Action

Definition: Break an object so that it can no longer perform its function.

Required Relationships:

object: The object that's broken.

Other Common Relationships:

agent: the entity that caused the break to occur.
instrument: the thing that was used to break the object.
by-means-of: the event that caused the break to occur.

Examples:

  1. Bubba broke the TV with a bat.
    object: the TV
    agent: Bubba
    instrument: a bat
  2. Comment: The TV ceases to perform its function. If its broken permanently, use Ruin to describe the action.
  3. The cup broke when it hit the floor.
    object: the cup
    by-means-of: hit the floor (a Collide)
  4. Comment: The cup ceases to perform its function of being a container.
  5. Fido broke his leash.
    agent: Fido
    object: Fido's leash
  6. Comment: Fido's leash ceases to perform its function of restraint. See also Detach for an encoding of the consequences of this action.

Neighboring Concepts:

Similar to...But different because...
Breach A breach is a special kind of break in which a barrier is punctured, creating a portal through it.
Destroy A destroy is a special kind of break which causes an object to cease to exist.
Ruin A ruin is a special kind of break. A ruin breaks an object permanently so it can never again perform its function.