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Concept: Move-Out-Of

System documentation


Superconcept: Move-Through

Definition: An object changes location by moving out of a container, thereby removing the object from its Be-Contained state.

Required Relationships:

object: the thing that moves
base: the Tangible-Entity, playing the role of Container, which the object moves out of

Other Common Relationships:

agent: the entity that caused the move to occur
path: the Portal through which the object leaves the base
origin: the initial location of the object before the move. This must be a Spatial-Entity that is-inside the base
destination: the final location of the object after the move. This must be a Spatial-Entity that is-outside the base
toward: the location toward which the object moves. Unlike the destination, the object need not reach this Place, but it may
away-from: the location that the object moves away from. Unlike the origin, the object need not start at this Place, but it may

Examples:

  1. The ball slipped out of the goal through a hole in the net.
    object: the ball
    base: the goal
    path: hole in the net

Neighboring Concepts:

Similar to...But different because...
Move-Into Move-Into puts an object into a Be-Contained state
Be-Contained Move-Out-Of takes an object out of a Be-Contained state
Move-Through Move-Out-Of is a special type of Move-Through in which the the object moves through a portal and out of a container
Enter Exit is a special type of Move-Out-Of in which the object moves of its own volition, i.e. it locomotes