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Component Semantics:
- Obstruct
- Definition: inhibit Movement
- Required slot: object
- Restriction: an Entity
- Required slot: post-conditions
- Restriction: object is the object of a
Be-Obstructed state
- Primary slot: agent
- Restriction: causes object to be Obstructed
- WordNet 1.6 Synsets: obstruct#2
- WordNet 1.6 Synsets: block#10, close_up#1, jam#7, impede#2, occlude#1
Obstruct is the top-level concept for actions that prevent various kinds
of movement. Since Obstruct does not prevent any specific kind of movement,
this concept is somewhat vacuous. Nonetheless, it results in the
object being in a Be-Obstructed
state, which can be undone by Unobstructing the
object. It might prove useful for testing if an
Entity is completely free to move. (It wouldn't be if it's in a
Be-Obstructed state).
Other Senses:
- obstruct2
- Definition: prevent progress/accomplishment
- Transitivity: transitive
Reference: COBUILD
Reference: LDOCE
Reference: NODE
Reference: WordNet1.6
- WNobstruct#1
- Equivalent: obstruct2
- WNobstruct#2
- Equivalent: obstruct1