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Concept: Go-Through

System documentation


Superconcept: Move-Through

Definition: An agent changes its own location by moving through some place or along some path.

Required Relationships:

agent: the entity that moves.
Comment: Go-Through is a type of self-movement, i.e. the agent moves itself. Therefore, the agent (the entity that causes the move) is the same as the object (the thing being moved).
path: the Place which the object moves along or through. Typically, this is an object or surface along which, or through which, the object is moving.

Other Common Relationships:

origin: the initial location of the object before the move.
destination: the final location of the object after the move.
toward: the location toward which the object moves. Unlike the destination, the object need not reach this Place, but it may.
away-from: the location that the object moves away from. Unlike the origin, the object need not start at this Place, but it may.

Examples:

  1. Alex went through the doorway.
    agent: Alex
    path: the doorway

Neighboring Concepts:

Similar to...But different because...
Move Go-Through is a special type of Move in which the path is required information; the object moves through or along the path.
Move-Through Go-Through is a special type of Move-Through in which the agent moves itself. Move-Through lacks this constraint.