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Concept: Store

Superconcept: Action


Component Semantics:

Store
Definition: To Store an Entity in a Tangible-Entity
Required slot: object
Restriction: a Entity
Required slot: base
Restriction: a Tangible-Entity
Required slot: post-conditions
Restriction: object is the object of a Be-Stored State. base is the base of a Be-Stored State.
Restriction: the base now has the object as one of its contents.
Primary slot: agent
Restriction: causes object to be stored in the base
Primary slot: instrument
Restriction: a Entity
Restriction: used in Storing the object
WordNet 1.6 Synsets: store#1, store#2, store#3
bank#5, cache#1, deposit#2, garner#2, hive_up#1, hoard#1, hold_on#5, keep#3, lay_aside#1, lay_away#1, lay_in#1, put_in#3, salt_away#1, save#5, save_up#1, squirrel_away#1, stack_away#1, stash#1, stash_away#1, stow#2
WordNet 1.6 Synsets:

Strictly, to Store is to cause the object and base to be in a Be-Stored State. In addition, the base now has the object as one of its contents.