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Concept: Be-Ruined

Superconcept: Be-Broken


Component Semantics:

Be-Ruined
Definition: object permanently unable to serve its function
Required slot: object
Restriction: has a function slot: object plays some role in some Event
Restriction: object must not play that role in any such Event
WordNet 1.6 Synsets: broken#11
WordNet 1.6 Synsets: busted#3

The restriction that an object of Be-Ruined not serve its function could be handled in slot semantics. For example, an instrument of an Event must not be filled by an Entity whose function it is to fill that slot in such an Event.

The distinction between Be-Ruined and Be-Broken is that a Broken object can be restored to serve its function whereas a Ruined object is permanently Ruined. That is, an object can be brought out of a Be-Broken state (by a Repair action).