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Concept: Load

System documentation


Superconcept: Move-Into

Definition: Insert something into a device, thereby causing the device to be Activated.

Required Relationships:

object: the thing that is inserted
base: the Tangible-Entity, playing the role of Container, into which the object is inserted. The Load action causes an Activate of the base.

Other Common Relationships:

agent: the entity that caused the load to occur
path: the Portal through which the object enters the base
origin: the initial location of the object before the load. This must be a Spatial-Entity that is-outside the base
destination: the final location of the object after the load. This must be a Spatial-Entity that is-inside the base
toward: the location toward which the object moves during the load. Unlike the destination, the object need not reach this Place, but it may
away-from: the location that the object moves away from during the load. Unlike the origin, the object need not start at this Place, but it may

Examples:

  1. The sheriff loaded the gun with six bullets.
    object: six bullets
    base: gun
    agent: the sheriff

Neighboring Concepts:

Similar to...But different because...
Move-Into Load is a special type of Move-Into which causes the base to be Activated
Enter Enter is a special type of Move-Into in which the object moves of its own volition, i.e. it locomotes
Take-In Take-In is a special type of Move-Into in which a Tangible-Entity, playing the role of a Container, takes something from the outside into itself