Projects
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Borg: A General-Purpose Algorithm Portfolio System Since 2009
Coevolution of Competitive and Cooperative Agent Behavior Since 2009
Human-like Bots in Unreal Tournament Since 2008
Modular Neuroevolution for Multilegged Locomotion Since 2007
A computational analysis of meditation Since 2005
Neuroevolution in Real Time Games Since 2005
Learning Navigation for Personal Satellite Assistant using Neuroevolution Since 2004
NERO: NeuroEvolving Robotic Operatives Since 2003
Neural Network Models of Schizophrenic Language Since 2003
Learning Schemas for Robot Perception Since 2000
NEAT: Evolving Increasingly Complex Neural Network Topologies Since 2000
PGLISSOM: Perceptual Grouping in a Self-Organizing Map of Spiking Neurons Since 1999
Forming Text Representations with Neural Networks Since 1998
A Predictive Simulation Model of Competitive Dynamics in Innovation 2009 - 2012
Learning Strategic Behavior in Sequential Decision Tasks 2009 - 2012
Evolving Controllers for Physical Multilegged Robots 2010 - 2011
Computational and Behavioral Evidence for Bilingual Aphasia Rehabilitation 2008 - 2011
The OpenNERO AI Research and Education Platform 2009 - 2010
Constructing Intelligent Agents in Simulated Worlds 2008 - 2010
Evolving Locomotion Controllers for Multilegged Robots 2008 - 2010
Leveraging Human Creativity with Machine Discovery 2008 - 2010
Utilizing Symmetry in Evolutionary Design 2007 - 2010
Computational Maps in the Visual Cortex 1987 - 2009
Trichromatic LISSOM 2005 - 2007
Leveraging Evolvability in Search 2004 - 2007
SODA: Self-Organizing Distinctive State Abstraction 2003 - 2007
Diverse Behavior in Teams of Homogeneous Agents 2001 - 2007
Cooperative Coevolution of Multi-Agent Systems 2000 - 2007
Combining Rule-Based Knowledge with NEAT 2004 - 2006
Developing Complex Systems Using Evolved Pattern Generators 2004 - 2006
NEAT: Evolving Vehicle Warning Systems 2004 - 2006
Solving Non-Markov Control Tasks 1996 - 2006
Evolving Neural Network Ensembles with NEAT 2004 - 2005
Prenatal development of ocular dominance and orientation maps in a self-organizing model of V1 2004 - 2005
CLA: The Constructivist Learning Architecture 1998 - 2004
Controlling a Finless Rocket Through Neuroevolution 2002 - 2003
Nonlinear, Adaptive Process Control 2001 - 2002
Refinement and On-Line Adaptation of Neurocontrollers Through Particle swarming 2001 - 2002
Dynamic Resource Allocation on a Multiprocessor Chip 2000 - 2002
Evolving Confident Neural Networks 2000 - 2002
Sound System Differentiation Through Time 2000 - 2002
Self-Organization of Directional Selectivity 1999 - 2002
Eugenic Evolution: The EuA, EuSANE, and TEAM 1998 - 2002
Optimizing a Manufacturing Process 1998 - 2002
Segmentation and Binding: the SLISSOM Model 1998 - 2002
Semantic Effect on Episodic Associations 1998 - 2002
Self-Organization Driven by Internally-Generated Patterns 1997 - 2002
Creating Melodies with Evolving Recurrent Networks 2000 - 2001
GLISSOM: Modeling Large Cortical Maps 1999 - 2001
Modeling the Emergence of Syllable Systems 1998 - 2001
Playing Go 1998 - 2001
Understanding Complex Sentences with the Sentence Gestalt Model 1998 - 2001
Natural Deduction 1999 - 2000
Adaptive Packet Routing: The Confidence-Based Dual Reinforcement Q-Learning Algorithm 1998 - 2000
Utilizing Population Culture in Neuroevolution 1998 - 2000
Tilt Aftereffects in the RF-LISSOM Model 1996 - 2000
Orientation Perception in the RF-LISSOM Model 1995 - 2000
Structure and Capacity of Hippocampal Memory: The Convergence-Zone model 1994 - 2000
Subsymbolic Parsing of Sequences: The SARDSRN model 1998 - 1999
Real-time Interactive Gaming 1997 - 1999
Organization and Disorders of the Mental Lexicon: The DISLEX System 1990 - 1999
Intrusion Detection 1998 - 1998
Semantic Disambiguation in Sentence Processing 1994 - 1998
Realtime Continuous Adaptive Behavior: The Rodney System 1997 - 1997
Controlling Chaos 1995 - 1997
On-Line Adaptation of a Signal Predistorter through Dual Reinforcement Learning 1995 - 1997
Self-Organization in the Primary Visual Cortex: The RF-LISSOM Model 1995 - 1997
Vision-Driven Development of Auditory Spatial Maps 1995 - 1997
Playing Othello 1994 - 1997
Robot Control 1994 - 1997
Symbiotic Evolution: The SANE System 1994 - 1997
Schema-Based Object Recognition and Scene Analysis: The VISOR System 1993 - 1997
LISSOM: Laterally Interconnected Self-Organizing Maps 1987 - 1997
IGG: Visualization with Incremental Grid Growing 1993 - 1995
Marker-Based Encoding of Neural Networks 1991 - 1995
SARDNET: Forming Maps of Sequences 1994 - 1994
Understanding Sentences with Relative Clauses: The SPEC System 1993 - 1994
Processing Script-Based Stories: The DISCERN System 1990 - 1994
Storing Information on Maps: The Trace Feature Map Model 1990 - 1994
HFM: Hierarchical Features Maps 1989 - 1994
Learning Word Meanings: The FGREP Method 1987 - 1994
Data Rectification for Process Control 1992 - 1992