Okan Arikan
Assistant Professor
Office: 2.110 ACES
Phone: 512-232-7406

E-mail: okan 'at' cs.utexas.edu
(most effective way of reaching me)

Department of Computer Sciences
1 University Station C0500
Taylor Hall 2.124
University of Texas at Austin
Austin, TX 78712-1188
 
Short Bio

I joined the University of Texas, Computer Sciences department in Fall 2005. Before that, I was at University of California, Berkeley where I got my Masters and Ph.D.

 

I'm on leave

I am on leave from UT for fall 2007 and Spring 2008 semesters. I will still be monitoring my e-mail, but I will not be in my office.

 
Research Teaching Projects
Service Software Links
 
Research

My research interests include cool things related to computer graphics and animation.
Here's a list of such cool things:

  • Data driven and physically based methods for character motion synthesis
  • Approximate global illumination / visibility
  • Image based modeling/rendering
  • Physically based simulation
  • Human perception

If you are interested in working with me, let me know.

Scroll below to see my projects and associated publications.

 
Teaching
 
Projects
  Real-Time Ambient Occlusion for Dynamic Character Skins

Adam Kirk
Okan Arikan

Symposium on Interactive 3D Graphics and Games (I3D) 2007


  Quick Transitions With Cached Multi-Way Blends

Leslie Ikemoto
Okan Arikan
David Forsyth


Symposium on Interactive 3D Graphics and Games (I3D) 2007


  Hardware Accelerated Ambient Occlusion on GPUs

Perumaal Shanmugam
Okan Arikan


Symposium on Interactive 3D Graphics and Games (I3D) 2007


  Compression of Motion Capture Databases

Okan Arikan


ACM Transactions on Graphics
(ACM SIGGRAPH 2006)


  Knowing When to Put Your Foot Down

Leslie Ikemoto
Okan Arikan
David Forsyth


Symposium on Interactive 3D Graphics and Games (I3D) 2006


  Pushing People Around

Okan Arikan
David Forsyth
James O'Brien


Symposium on Computer Animation (SCA) 2005


  Fast and Detailed Approximate Global Illumination by Irradiance Decomposition

Okan Arikan
David Forsyth
James O'Brien


ACM Transactions on Graphics
(ACM SIGGRAPH 2005)


  Motion Synthesis from Annotations

Okan Arikan
David Forsyth
James O'Brien


ACM Transactions on Graphics
(ACM SIGGRAPH 2003)


  Animating Suspended Particle Explosions

Bryan Feldman
James O'Brien
Okan Arikan


ACM Transactions on Graphics
(ACM SIGGRAPH 2003)


  Motion Synthesis & Retargeting

Okan Arikan
David Forsyth


ACM Transactions on Graphics
(ACM SIGGRAPH 2002)


  Scalable Simulation

Stephen Chenney
Okan Arikan
 David Forsyth
Proxy Simulations for Efficient Dynamics
Eurographics 2001

Okan Arikan
Stephen Chenney
David Forsyth
Efficient Multi-Agent Path Planning
Eurographics 2001

 
 
Software
 

Pixie - Open Source RenderMan

Pixie is an open source RenderMan renderer available on Windows/Mac/Unix/Linux. Pixie has many advanced features including

  • Raytracing
  • Global illumination
  • Programmable shading
  • Network parallel rendering
  • Programmable shading
  • Baking/reusing shading computations
  • HDR input/output
  • True displacements
  • Efficient REYES style rendering
  • 64 bit compatibility
  • Conditional execution
  • Multithreaded rendering
  • Occlusion culling
  • Depth of field
  • Motion Blur
  • DSO shaders
  • Object instancing/delayed primitives
  • High quality texture/shadow/environment mapping
  • Automatically raytraced shadows/reflections
  • Arbitrary output variables
  • Inline archives
  • Named resources

And more ...

 
Service
  • Program committee - Symposium on Computer Animation 2006
  • Program committee - SIGRRAPH 2007
 
Links
 

Okan Arikan