Installing Fltk on your machines

Express Installation

Linux(/Mac)

Lab machines: You shouldn't have to do anything. On your own Linux/Mac: Download the source for fltk 1.1.10 and unpack it in a directory of your choice. You should be able to execute "configure", "make", and "sudo make install" to install fltk in /usr/local/lib and /usr/local/include. If you don't want the files installed in /usr/local, change the approriate variables in the Makefile before you build.

Windows

You will need to get a copy of the include files and pre-build libraries and unzip them to C:\. Then you should be able to build skeleton code that uses fltk using Microsoft Visual Studio 2005. If you'd prefer to unzip the libraries to a different location, you'll have to modify "Additional Include Directories" and "Additional Library Directories" under Project->Properties->C/C++->General and Project->Properties->Linker->General, respectively. Although this class does not officially support Visual Studio 2008, you are free to use it for your projects. Download the source for fltk 1.1.10 and build it locally before working with the skeleton code.