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FingersInit.FingersInit Class Reference

This example show how to initialize the fingers of the hand. The thing to remember here is that the fingers cannot be used until they've been initialized correctly. Basically, to initialize the fingers, you open them fully with the joystick. This is what we are going to do virtually. This example only work if no alteration has been made on the control mapping structure. If you want to be sure that the mapping has not been altered, you can reset the robot to its defaults values. More...

Detailed Description

This example show how to initialize the fingers of the hand. The thing to remember here is that the fingers cannot be used until they've been initialized correctly. Basically, to initialize the fingers, you open them fully with the joystick. This is what we are going to do virtually. This example only work if no alteration has been made on the control mapping structure. If you want to be sure that the mapping has not been altered, you can reset the robot to its defaults values.


The documentation for this class was generated from the following file: