This is a virtual representation of a 6-axis joystick. More...
Public Attributes | |
| short | ButtonValue [JOYSTICK_BUTTON_COUNT] |
| This array contains the state of all the buttons. (1 = PRESSED, 0 = RELEASED) | |
| float | InclineLeftRight |
| That holds the behaviour of the stick when it is inclined from left to right. (value between -1 and 1 inclusively) 2 functionalities can be mapped with this value, there is an event when the value is negative and there is one when it is positive. | |
| float | InclineForwardBackward |
| That holds the behaviour of the stick when it is inclined forward and backward. (value between -1 and 1 inclusively) 2 functionalities can be mapped with this value, there is an event when the value is negative and there is one when it is positive. | |
| float | Rotate |
| That holds the behaviour of the stick when it is rotated clockwork and counter clockwork. (value between -1 and 1 inclusively) 2 functionalities can be mapped with this value, there is an event when the value is negative and there is one when it is positive. | |
| float | MoveLeftRight |
| That holds the behaviour of the stick when it is moved from left to right. (value between -1 and 1 inclusively) 2 functionalities can be mapped with this value, there is an event when the value is negative and there is one when it is positive. | |
| float | MoveForwardBackward |
| That holds the behaviour of the stick when it is moved forward and backward. (value between -1 and 1 inclusively) 2 functionalities can be mapped with this value, there is an event when the value is negative and there is one when it is positive. | |
| float | PushPull |
| That holds the behaviour of the stick when it is pushed and pulled. (value between -1 and 1 inclusively) 2 functionalities can be mapped with this value, there is an event when the value is negative and there is one when it is positive. | |
This is a virtual representation of a 6-axis joystick.