Kinova API Documentation
JoystickCommand Struct Reference

This is a virtual representation of a 6-axis joystick. More...

List of all members.

Public Attributes

short ButtonValue [JOYSTICK_BUTTON_COUNT]
 This array contains the state of all the buttons. (1 = PRESSED, 0 = RELEASED)
float InclineLeftRight
 That holds the behaviour of the stick when it is inclined from left to right. (value between -1 and 1 inclusively) 2 functionalities can be mapped with this value, there is an event when the value is negative and there is one when it is positive.
float InclineForwardBackward
 That holds the behaviour of the stick when it is inclined forward and backward. (value between -1 and 1 inclusively) 2 functionalities can be mapped with this value, there is an event when the value is negative and there is one when it is positive.
float Rotate
 That holds the behaviour of the stick when it is rotated clockwork and counter clockwork. (value between -1 and 1 inclusively) 2 functionalities can be mapped with this value, there is an event when the value is negative and there is one when it is positive.
float MoveLeftRight
 That holds the behaviour of the stick when it is moved from left to right. (value between -1 and 1 inclusively) 2 functionalities can be mapped with this value, there is an event when the value is negative and there is one when it is positive.
float MoveForwardBackward
 That holds the behaviour of the stick when it is moved forward and backward. (value between -1 and 1 inclusively) 2 functionalities can be mapped with this value, there is an event when the value is negative and there is one when it is positive.
float PushPull
 That holds the behaviour of the stick when it is pushed and pulled. (value between -1 and 1 inclusively) 2 functionalities can be mapped with this value, there is an event when the value is negative and there is one when it is positive.

Detailed Description

This is a virtual representation of a 6-axis joystick.

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