Faculty profile 2
- physical simulation, particularly of thin, elastic materials like cloth, hair, and paper, as they deform and collide;
- geometry processing and design, using advances in our mathematical understanding of discrete geometry to better manipulate and design using coarse, discrete data;
Etienne's research is in computer graphics, specifically
and applying ideas from these areas to solving problems in visualization, special effects, manufacturing and design, and scientific computing.
(with Sacht, L. and Jacobson, A.) "Nested Cages", ACM Transactions on Graphics (Proceedings of SIGGRAPH Asia 2015), 34:6 2015.
(with Shin, H. and Porst, C. and Ochsendorf, J. and Durand, F.) "Reconciling Elastic and Equilibrium Methods for Static Analysis," ACM Transactions on Graphics 2015.
(with Kjolstad, F. and Kamil, S. and Ragan-Kelley, J. and Levin, D. and Sueda, S. and Chen, D. and Kaufman, D. and Kanwar, G. and Matusik, W. and Amarasinghe, S.) "Simit: A Language for Physical Simulation," ACM Transactions on Graphics 2015.
(with Dudte, L. and Tachi, T. and Mahadevan, L.) "Programming curvature using origami tessellations," Nature of Materials 2015.
(with Li, H. and Gudym, A. and Barron, J. and Luo, L. and Gusev, G.) "3D Self-Portraits," ACM Transactions on Graphics (Proceedings of SIGGRAPH Asia 2013).
SIGGRAPH Papers Committee, 2015 & 2016
SIGGRAPH Asia Papers Committee, 2015
Chair of the 2016 SGP Graduate Student Summer School