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@incollection{LNAI14-Depinet,
author = {Mike Depinet and Patrick MacAlpine and Peter Stone},
title = {Keyframe Sampling, Optimization, and Behavior Integration: Towards Long-Distance Kicking in the RoboCup 3D Simulation League},
booktitle = {{R}obo{C}up-2014: Robot Soccer World Cup {XVIII}},
Editor={Reinaldo A. C. Bianchi and H. Levent Akin and Subramanian Ramamoorthy and Komei Sugiura},
Publisher="Springer Verlag",
address="Berlin",
year="2015",
series="Lecture Notes in Artificial Intelligence",
abstract={
Even with improvements in machine learning enabling robots to quickly
optimize and perfect their skills, developing a seed skill from which to begin
an optimization remains a necessary challenge for large action spaces. This
paper proposes a method for creating and using such a seed by i) observing the
effects of the actions of another robot, ii) further optimizing the skill
starting from this seed, and iii) embedding the optimized skill in a full
behavior. Called KSOBI, this method is fully implemented and tested in the
complex RoboCup 3D simulation domain. To the best of our knowledge, the
resulting skill kicks the ball farther in this simulator than has been
previously documented.
},
wwwnote={Accompanying videos at http://www.cs.utexas.edu/~AustinVilla/sim/3dsimulation/AustinVilla3DSimulationFiles/2014/html/learningFromObservation.html},
}