@COMMENT This file was generated by bib2html.pl <https://sourceforge.net/projects/bib2html/> version 0.94
@COMMENT written by Patrick Riley <http://sourceforge.net/users/patstg/>
@COMMENT This file came from UT Austin Villa's publication pages at
@COMMENT http://www.cs.utexas.edu/~sbarrett/publications/?p=papers
@Incollection(LNAI2004-coach,
        author="Gregory Kuhlmann and Peter Stone and Justin Lallinger",
        title="The {UT} {A}ustin {V}illa 2003 Champion Simulator Coach: A Machine Learning Approach",
        booktitle= "{R}obo{C}up-2004: Robot Soccer World Cup {VIII}",
        Editor="Daniele Nardi and Martin Riedmiller and Claude Sammut",
        Publisher="Springer Verlag",address="Berlin",year="2005",
        series="Lecture Notes in Artificial Intelligence",      
	volume="3276",
        pages="636--644",
        abstract={
                  The UT Austin Villa 2003 simulated online soccer
                  coach was a first time entry in the RoboCup Coach
                  Competition.  In developing the coach, the main
                  research focus was placed on treating advice-giving
                  as a machine learning problem.  Competing against a
                  field of mostly hand-coded coaches, the UT Austin
                  Villa coach earned first place in the competition.
                  In this paper, we present the multi-faceted learning
                  strategy that our coach used and examine which
                  aspects contributed most to the coach's success.
                 },
  wwwnote = {Official version from <a href="http://www.springerlink.com/index/0KT87XUWFUY3HT4J">Publisher's Webpage</a>&copy Springer-Verlag},
)
