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AgentWorldModel This class is a base class for all the models an agent can have about the world. |
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AgentWorldModelCompleteWorld Just a skeleton for testing purposes. |
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AgentStrategy An interface for specific decision making strategy. |
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AgentStaticPatrolStrategy Implements a basic patrol strategy. |
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AgentCoordinatedPatrolStrategy Implements a coordinated patrol strategy. |
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AgentJoiningPatrolStrategy Implements an agent that waits for some time, then joins a coordinated patrol - this is why it is a coordinated patrol |
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AgentTrackingPatrolStrategy Implements a basic patrol strategy. |
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Agent This is a class for an agent that controls a ship. |
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__package__ = None
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e = 2.71828182846
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pi = 3.14159265359
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