|
||
structnode.ccGo to the documentation of this file.00001 // $Id: structnode.cc,v 1.3 2003/08/07 23:13:12 pnav Exp $ 00002 // ---------------------------------------------------------------------- 00003 // 00004 // C-Breeze 00005 // C Compiler Framework 00006 // 00007 // Copyright (c) 2000 University of Texas at Austin 00008 // 00009 // Samuel Z. Guyer 00010 // Daniel A. Jimenez 00011 // Calvin Lin 00012 // 00013 // Permission is hereby granted, free of charge, to any person 00014 // obtaining a copy of this software and associated documentation 00015 // files (the "Software"), to deal in the Software without 00016 // restriction, including without limitation the rights to use, copy, 00017 // modify, merge, publish, distribute, sublicense, and/or sell copies 00018 // of the Software, and to permit persons to whom the Software is 00019 // furnished to do so, subject to the following conditions: 00020 // 00021 // The above copyright notice and this permission notice shall be 00022 // included in all copies or substantial portions of the Software. 00023 // 00024 // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, 00025 // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 00026 // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND 00027 // NONINFRINGEMENT. IN NO EVENT SHALL THE UNIVERSITY OF TEXAS AT 00028 // AUSTIN BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER 00029 // IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF 00030 // OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN 00031 // THE SOFTWARE. 00032 // 00033 // We acknowledge the C-to-C Translator from MIT Laboratory for 00034 // Computer Science for inspiring parts of the C-Breeze design. 00035 // 00036 // ---------------------------------------------------------------------- 00037 00038 #include "c_breeze.h" 00039 00040 // -------------------------------------------------------------------- 00041 // Constructors 00042 // -------------------------------------------------------------------- 00043 00044 structNode::structNode(const Coord coord) 00045 : sueNode(Struct, coord) 00046 {} 00047 00048 // ------------------------------------------------------------ 00049 // Walker 00050 // ------------------------------------------------------------ 00051 00052 void structNode::visit(Visitor * the_visitor) 00053 { 00054 the_visitor->at_struct(this); 00055 } 00056 00057 void structNode::walk(Walker & the_walker) 00058 { 00059 Walker::Order ord = the_walker.order(); 00060 00061 if (ord == Walker::Preorder || ord == Walker::Both) 00062 the_walker.at_struct(this, Walker::Preorder); 00063 00064 if (the_walker.depth() == Walker::Subtree) { 00065 // -- Visit the children 00066 00067 // if (elaborated() && spec()) 00068 // spec()->walk(the_walker); 00069 } 00070 00071 if (ord == Walker::Postorder || ord == Walker::Both) 00072 the_walker.at_struct(this, Walker::Postorder); 00073 } 00074 00075 // ------------------------------------------------------------ 00076 // Changer 00077 // ------------------------------------------------------------ 00078 00079 Node * structNode::change(Changer & the_changer, bool redispatch) 00080 { 00081 Changer::Order ord = the_changer.order(); 00082 structNode * the_struct = this; 00083 00084 if ((ord == Changer::Preorder || ord == Changer::Both) && ! redispatch) 00085 the_struct = (structNode *) the_changer.at_struct(the_struct, Changer::Preorder); 00086 00087 if (the_struct) { 00088 00089 if (the_struct != this) 00090 return the_struct->change(the_changer, true); 00091 00092 // suespecNode * old_spec = the_struct->spec(); 00093 // if (the_struct->elaborated() && old_spec) { 00094 // suespecNode * new_spec = (suespecNode *) old_spec->change(the_changer); 00095 // if (old_spec != new_spec) { 00096 // if (the_changer.delete_old()) 00097 // delete old_spec; 00098 // the_struct->spec(new_spec); 00099 // } 00100 // } 00101 00102 } 00103 00104 if ((ord == Changer::Postorder || ord == Changer::Both) && ! redispatch) 00105 the_struct = (structNode *) the_changer.at_struct(the_struct, Changer::Postorder); 00106 00107 return the_struct; 00108 } 00109 00110 00111 // ------------------------------------------------------------ 00112 // Destructor 00113 // ------------------------------------------------------------ 00114 00115 structNode::~structNode() 00116 { 00117 } |
Generated on August 27, 2003
Back to the C-Breeze home page