Homework 11
Due 11/9/2011 3:59PM
Problem 1
Sun's network file system (NFS) protocol provides reliability via:
- at-most-once semantics
- at-least-once semantics
- two-phase commit
- transactions
Problem 2
Which is the best network on which to implement a remote-memory read
that sends a 100 byte packet from machine A to machine B and then sends a
8000 byte packet from machine B to machine B?
- A network with 200 microsecond overhead, 10 Mbyte/s bandwidth,
20 microsecond latency
- A network with 20 microsecond overhead, 10 Mbyte/s bandwidth, 200
microsecond latency
- A network with 20 microsecond overhead, 1 Mbyte/s bandwidth, 2
microsecond latency
- A network with 2 microsecond overhead, 1 Mbyte/s bandwidth,
20 microsecond latency
Problem 3
In class, we discussed the fact that, if messages can be lost, it is impossible
to devise an algorithm that guarantees that two nodes can agree to do the
same thing at the same time (the two generals problem).
However, weaker forms of agreement may be possible.
Suppose two nodes, A and B, communicate via messages and that the
probability of receiving any message that is sent is P (0 < P < 1 ). You need
not consider any other types of failures.
-
Is it possible for A and B to agree with certainty to perform some action (but
not necessarily perform it at the same time)? If not, explain why not. If so,
describe a protocol that provides this guarantee.
-
Is it possible for both nodes to agree to do the same thing at the same time
with >99.99999% certainty (e.g. guarantee that there is less than a 0.0000
1% risk that one or both will fail to make the appointment)? If not, explain
why not. If so, describe a protocol that provides this guarantee.
-
Suppose that in addition to lost messages, either A or B may crash at any
time and, once crashed, recover at some arbitrary time in the future. Is it
possible for A and B to agree with certainty to perform some action (but not
necessarily perform it at the same time)? If not, explain why not. If so,
describe a protocol that provides this guarantee
Problem 4
Suppose a server workload consists of
network clients sending 128-byte requests to a server which reads a
random 50KB chunks from a server's file system and transmits that
50KB to the client. The server's file system is able to cache all
metadata, so that each read consists of a single 50KB sequential read
from a random location on disk. The server may have multiple disks
and multiple network interfaces.
Each disk rotates at 10000 RPM and takes 5
ms on an average random seek. There are on average 300 sectors per
track and each sector is 512 bytes (in actuality, the number of
sectors per track will vary, but we'll ignore that. We'll also
assume that each request is entirely contained in one track and that
each starts at a random sector location on the track.)
To access disk, the CPU overhead is 30
microseconds to set up a disk access. The disk DMAs data directly
to memory, so there is no CPU per-byte cost for disk accesses.
Each network interface has a bandwidth of
100 Mbits/s (that's Mbits not MBytes!) and there is a 4 millisecond
one-way network latency between a client and the server. The
network interface is full-duplex: it can send and receive at the
same time at full bandwidth. The CPU has an overhead of 100
microseconds to send or receive a network packet. Additionally,
there is a CPU overhead of .01 microseconds per byte sent.
- How many requests per second can each disk satisfy?
How many requests per second can each
network interface satisfy?
How many requests per second can the
CPU satisfy (assuming the system has a sufficient number
of disks and network interfaces?)
What is the latency from
when a client begins to send the request until it receives
and processes the last byte of the reply (ignore any queuing
delays).