import java.util.*;

/**
 * @author name 1:    discussion section time:  
 *
 * @author name 2:    discussion section time:
 *
 * @version Date
 * 
 */

public class Player {

    // define the instance variables
    // Hint: these instance variables should not be read or changed by other classes 

    // default constructor
    public Player() {
	// initialize the instance variables
    }

    // constructor to set the player name 
    public Player(String name) {
	// initialize the instance variables
    }

    // constructor to set the player name and the lifePoints
    public Player(String name, int lifePoints) {
	// initialize the instance variables
    }
    
    // get and set methods for all class instance variables
    public void setName(String name) {
	// set the name of this player to what is given in parameter
    }

    public String getName() {
	// return the name of the player 
        // Hint: you need to replace null with something else
	return null;
    }

    public void setLifePoints(int lifePoints) {
	// set the lifePoints of this player to what is given in parameter
    }

    public int getLifePoints() {
	// return the value of the lifePoints
        // Hint: you need to replace 0 with something else
	return 0;
    }

   /**
    * Remove from the lifePoints
    * 
    * @param lifePoints the amount to remove from myLifePoints
    * @return nothing void
    */
    public void removeLifePoints(int lifePoints) {
	// remove lifePoints from the instance variable for life points
    }

   /**
    * String representation of Player class
    * 
    * @param nothing
    * @return String a String object that contains the player name
    *                and the liftPoints
    */
    public String toString() {
	// create a String that contains the player name and the lifePoints
        // Hint: you need to replace null with the String you created
	return null;
    }


}
