/* File: Mastermind.java Description: Student Name: Student UT EID: Partner's Name: Partner's UT EID: Course Name: CS 312 Unique Numbers: Date Created: Date Last Modified: */ class Game { // if showCode is true then the secret code is revealed before // the game starts. This will be used by graders of the program // to test the feedback of guesses private boolean showCode; public Game(boolean easy) { showCode = easy; } public void runGames() { } } public class Mastermind { public static void main (String[] args) { /* Various Tests */ Game g = new Game(true); g.runGames(); g = new Game(false); g.runGames(); } }