(EQ x y) True if x and y are the
same pointer value.
Always works for symbols.
(EQL x y) True if x and y are EQ
or are equal numbers.
(EQUAL x y) True if x and y have
isomorphic structure
(``print the same'').
(< x y) True if x < y.
Others are > , > =, < =,
=, /= (not equal).
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