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Multi-Agent Inverse Reinforcement Learning in Real World Unstructured Pedestrian Crowds.
Rohan
Chandra, Haresh Karnan, Negar Mehr, Peter
Stone, and Joydeep Biswas.
In IEEE/RSJ International Conference on Intelligent
Robots and Systems (IROS), October 2025.
Social robot navigation in crowded public spaces such as university campuses,restaurants, grocery stores, and hospitals, is an increasingly important area ofresearch. One of the core strategies for achieving this goal is to understandhumans' intent--underlying psychological factors that govern their motion--bylearning how humans assign rewards to their actions, typically via inversereinforcement learning (IRL). Despite significant progress in IRL, learningreward functions of multiple agents simultaneously in dense unstructuredpedestrian crowds has remained intractable due to the nature of the tightlycoupled social interactions that occur in these scenarios e.g. passing,intersections, swerving, weaving, etc. In this paper, we present a newmulti-agent maximum entropy inverse reinforcement learning algorithm for realworld unstructured pedestrian crowds. Key to our approach is a simple, buteffective, mathematical trick which we name the so-called"tractability-rationality trade-off" trick that achieves tractability at the costof a slight reduction in accuracy. We compare our approach to the classicalsingle-agent MaxEnt IRL as well as state-of-the-art trajectory prediction methodson several datasets including the ETH, UCY, SCAND, JRDB, and a new dataset,called Speedway, collected at a busy intersection on a University campus focusingon dense, complex agent interactions. Our key findings show that, on the denseSpeedway dataset, our approach ranks 1st among top 7 baselines with > 2×improvement over single-agent IRL, and is competitive with state-of-the-art largetransformer-based encoder-decoder models on sparser datasets such as ETH/UCY(ranks 3rd among top 7 baselines).
@InProceedings{mairl_crowds, author = {Rohan Chandra and Haresh Karnan and Negar Mehr and Peter Stone and Joydeep Biswas}, title = {Multi-Agent Inverse Reinforcement Learning in Real World Unstructured Pedestrian Crowds}, booktitle = {IEEE/RSJ International Conference on Intelligent Robots and Systems (IROS)}, year = {2025}, month = {October}, location = {Hangzhou, China}, abstract = {Social robot navigation in crowded public spaces such as university campuses, restaurants, grocery stores, and hospitals, is an increasingly important area of research. One of the core strategies for achieving this goal is to understand humans' intent--underlying psychological factors that govern their motion--by learning how humans assign rewards to their actions, typically via inverse reinforcement learning (IRL). Despite significant progress in IRL, learning reward functions of multiple agents simultaneously in dense unstructured pedestrian crowds has remained intractable due to the nature of the tightly coupled social interactions that occur in these scenarios e.g. passing, intersections, swerving, weaving, etc. In this paper, we present a new multi-agent maximum entropy inverse reinforcement learning algorithm for real world unstructured pedestrian crowds. Key to our approach is a simple, but effective, mathematical trick which we name the so-called "tractability-rationality trade-off" trick that achieves tractability at the cost of a slight reduction in accuracy. We compare our approach to the classical single-agent MaxEnt IRL as well as state-of-the-art trajectory prediction methods on several datasets including the ETH, UCY, SCAND, JRDB, and a new dataset, called Speedway, collected at a busy intersection on a University campus focusing on dense, complex agent interactions. Our key findings show that, on the dense Speedway dataset, our approach ranks 1st among top 7 baselines with > 2Ã improvement over single-agent IRL, and is competitive with state-of-the-art large transformer-based encoder-decoder models on sparser datasets such as ETH/UCY (ranks 3rd among top 7 baselines). }, }
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