The Game Development Program Hosts Fall Career PowerUp Mixer
AUSTIN, Texas – The University of Texas at Austin’s Game Development Program hosted its Fall Career PowerUp (CPU) Mixer on October 25, 2013 at The Bill & Melinda Gates Computer Science Complex and Dell Computer Science Hall (GDC). The CPU Mixer brought together the Game Development Program’s industry partners and select students interested in careers and internships in the game industry to network in an energetic recruiting venue.
Dr. Paul Toprac, associate director and senior lecturer of the Game Development Program, kicked off the event by recognizing the attending companies: Chaotic Moon, Electronic Arts, Intific, Jobs2Careers, Multimedia Games and Scopely. Student attendees—which included Turing Scholars, student organization representatives, and Computer Science, College of Fine Arts, and Radio-Television-Film majors—were then able to freely mingle with the industry representatives.
The casual atmosphere facilitated student attendees to be able to show off some of their current work and discuss career goals directly with the industry professionals. “We setup the CPU Mixer so students would be able to meet our industry partners face-to-face in a more informal, personal level,” said Dr. Toprac. Student attendees commented that this was extremely beneficial. As one student stated, “It’s great to have a concentrated group of companies all interested in talking about game development positions.”
The Mixer was also a great opportunity learn more about the companies’ business model, corporate culture, and technology projects directly from employees of the company while establishing future recruitment relationships. “I really hope that we can make some actual employment-based connection with those bright students in the future,” said Will McBurnett, director of engineering at Intific.
“It was a blast coming to the event!” said Omar Khan, Lead Unity Developer at Chaotic Moon, “We are looking forward to future events!” The next CPU Mixer will be held in the Spring semester of 2014.
For more information, contact: Cameron M. Weed, Game Development Program, 512 475 6602.
Tags: Game Development Program, Computer Science Department, College of Fine Arts, Radio-Television-Film Department
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