UTCS Artificial Intelligence
courses
talks/events
demos
people
projects
publications
software/data
labs
areas
admin
Integration and Evaluation of Exploration-Based Learning in Games (2006)
Igor V. Karpov
,
Thomas D'Silva
, Craig Varrichio,
Kenneth O. Stanley
,
Risto Miikkulainen
Video and computer games provide a rich platform for testing adaptive decision systems such as value-based reinforcement learning and neuroevolution. However, integrating such systems into the game environment and evaluating their performance in it is time and labor intensive. In this paper, an approach is developed for using general integration and evaluation software to alleviate these problems. In particular, the Testbed for Integrating and Evaluating Learning Techniques (TIELT) is used to integrate a neuroevolution learner with an off-the-shelf computer game Unreal Tournament(tm) (Aha and Molineaux 2004). The resulting system is successfully used to evolve artificial neural network controllers with basic navigation behavior. Our work leads to formulating a set of requirements that make a general integration and evaluation system such as TIELT a useful tool for benchmarking adaptive decision systems.
View:
PDF
,
PS
Citation:
In
Proceedings of the {IEEE} Symposium on Computational Intelligence and Games
, Reno, NV 2006. IEEE.
Bibtex:
@InProceedings{ikarpov:aitr05, title={Integration and Evaluation of Exploration-Based Learning in Games}, author={Igor V. Karpov and Thomas D'Silva and Craig Varrichio and Kenneth O. Stanley and Risto Miikkulainen}, booktitle={Proceedings of the {IEEE} Symposium on Computational Intelligence and Games}, address={Reno, NV}, publisher={IEEE}, url="http://www.cs.utexas.edu/users/ai-lab?karpov:cig06", year={2006} }
People
Thomas D'Silva
Masters Alumni
twdsilva [at] gmail com
Igor V. Karpov
Masters Alumni
ikarpov [at] gmail com
Risto Miikkulainen
Faculty
risto [at] cs utexas edu
Kenneth Stanley
Postdoctoral Alumni
kstanley [at] cs ucf edu
Projects
Neuroevolution in Real Time Games
2005 - Present
Areas of Interest
Evolutionary Computation
Game Playing
Neuroevolution
Reinforcement Learning
Labs
Neural Networks