Serialized Form
x
double x
- The x coordinate.
y
double y
- The y coordinate.
z
double z
- The z coordinate.
angle
double angle
- The angle of rotation in radians.
x
float x
- The x coordinate.
y
float y
- The y coordinate.
z
float z
- The z coordinate.
angle
float angle
- The angle of rotation in radians.
nRow
int nRow
nCol
int nCol
values
double[][] values
length
int length
values
double[] values
m00
double m00
- The first matrix element in the first row.
m01
double m01
- The second matrix element in the first row.
m02
double m02
- The third matrix element in the first row.
m10
double m10
- The first matrix element in the second row.
m11
double m11
- The second matrix element in the second row.
m12
double m12
- The third matrix element in the second row.
m20
double m20
- The first matrix element in the third row.
m21
double m21
- The second matrix element in the third row.
m22
double m22
- The third matrix element in the third row.
m00
float m00
- The first matrix element in the first row.
m01
float m01
- The second matrix element in the first row.
m02
float m02
- The third matrix element in the first row.
m10
float m10
- The first matrix element in the second row.
m11
float m11
- The second matrix element in the second row.
m12
float m12
- The third matrix element in the second row.
m20
float m20
- The first matrix element in the third row.
m21
float m21
- The second matrix element in the third row.
m22
float m22
- The third matrix element in the third row.
m00
double m00
- The first element of the first row.
m01
double m01
- The second element of the first row.
m02
double m02
- The third element of the first row.
m03
double m03
- The fourth element of the first row.
m10
double m10
- The first element of the second row.
m11
double m11
- The second element of the second row.
m12
double m12
- The third element of the second row.
m13
double m13
- The fourth element of the second row.
m20
double m20
- The first element of the third row.
m21
double m21
- The second element of the third row.
m22
double m22
- The third element of the third row.
m23
double m23
- The fourth element of the third row.
m30
double m30
- The first element of the fourth row.
m31
double m31
- The second element of the fourth row.
m32
double m32
- The third element of the fourth row.
m33
double m33
- The fourth element of the fourth row.
m00
float m00
- The first element of the first row.
m01
float m01
- The second element of the first row.
m02
float m02
- The third element of the first row.
m03
float m03
- The fourth element of the first row.
m10
float m10
- The first element of the second row.
m11
float m11
- The second element of the second row.
m12
float m12
- The third element of the second row.
m13
float m13
- The fourth element of the second row.
m20
float m20
- The first element of the third row.
m21
float m21
- The second element of the third row.
m22
float m22
- The third element of the third row.
m23
float m23
- The fourth element of the third row.
m30
float m30
- The first element of the fourth row.
m31
float m31
- The second element of the fourth row.
m32
float m32
- The third element of the fourth row.
m33
float m33
- The fourth element of the fourth row.
x
double x
- The x coordinate.
y
double y
- The y coordinate.
x
float x
- The x coordinate.
y
float y
- The y coordinate.
x
byte x
- The first value.
y
byte y
- The second value.
z
byte z
- The third value.
x
double x
- The x coordinate.
y
double y
- The y coordinate.
z
double z
- The z coordinate.
x
float x
- The x coordinate.
y
float y
- The y coordinate.
z
float z
- The z coordinate.
x
int x
- The x coordinate.
y
int y
- The y coordinate.
z
int z
- The z coordinate.
x
byte x
- The first value.
y
byte y
- The second value.
z
byte z
- The third value.
w
byte w
- The fourth value.
x
double x
- The x coordinate.
y
double y
- The y coordinate.
z
double z
- The z coordinate.
w
double w
- The w coordinate.
x
float x
- The x coordinate.
y
float y
- The y coordinate.
z
float z
- The z coordinate.
w
float w
- The w coordinate.
x
int x
- The x coordinate.
y
int y
- The y coordinate.
z
int z
- The z coordinate.
w
int w
- The w coordinate.
readObject
private void readObject(java.io.ObjectInputStream in)
throws java.io.IOException,
java.lang.ClassNotFoundException
- Serialization of Canvas3D objects is not supported.
- Throws:
java.lang.UnsupportedOperationException - this method is not supported
java.io.IOException
java.lang.ClassNotFoundException- Since:
- Java 3D 1.3
writeObject
private void writeObject(java.io.ObjectOutputStream out)
throws java.io.IOException
- Serialization of Canvas3D objects is not supported.
- Throws:
java.lang.UnsupportedOperationException - this method is not supported
java.io.IOException- Since:
- Java 3D 1.3
offScreen
boolean offScreen
offScreenCanvasLoc
java.awt.Point offScreenCanvasLoc
offScreenCanvasSize
java.awt.Dimension offScreenCanvasSize
offScreenCanvasClippedLoc
java.awt.Point offScreenCanvasClippedLoc
offScreenCanvasClippedSize
java.awt.Dimension offScreenCanvasClippedSize
offScreenRendering
boolean offScreenRendering
waitingForOffScreenRendering
boolean waitingForOffScreenRendering
offScreenBuffer
ImageComponent2D offScreenBuffer
byteBuffer
byte[] byteBuffer
useSharedCtx
boolean useSharedCtx
stereoAvailable
boolean stereoAvailable
stereoEnable
boolean stereoEnable
useStereo
boolean useStereo
rightStereoPass
boolean rightStereoPass
monoscopicViewPolicy
int monoscopicViewPolicy
doubleBufferAvailable
boolean doubleBufferAvailable
doubleBufferEnable
boolean doubleBufferEnable
useDoubleBuffer
boolean useDoubleBuffer
sceneAntialiasingAvailable
boolean sceneAntialiasingAvailable
sceneAntialiasingMultiSamplesAvailable
boolean sceneAntialiasingMultiSamplesAvailable
antialiasingSet
boolean antialiasingSet
textureColorTableSize
int textureColorTableSize
multiTexAccelerated
boolean multiTexAccelerated
numTexUnitSupported
int numTexUnitSupported
numTexCoordSupported
int numTexCoordSupported
texUnitStateMap
int[] texUnitStateMap
numActiveTexUnit
int numActiveTexUnit
lastActiveTexUnit
int lastActiveTexUnit
queryProps
J3dQueryProps queryProps
leftManualEyeInImagePlate
Point3d leftManualEyeInImagePlate
rightManualEyeInImagePlate
Point3d rightManualEyeInImagePlate
view
View view
pendingView
View pendingView
canvasViewCache
CanvasViewCache canvasViewCache
raIsVisible
boolean raIsVisible
ra
RenderAtom ra
cvDirtyMask
int cvDirtyMask
resizeGraphics2D
boolean resizeGraphics2D
isRunning
boolean isRunning
isRunningStatus
boolean isRunningStatus
active
boolean active
visible
boolean visible
ctxReset
boolean ctxReset
screen
Screen3D screen
imageReady
boolean imageReady
fogOn
int fogOn
graphicsContext3D
GraphicsContext3D graphicsContext3D
waiting
boolean waiting
swapDone
boolean swapDone
graphicsConfiguration
java.awt.GraphicsConfiguration graphicsConfiguration
graphics2D
J3DGraphics2DImpl graphics2D
gfxCreationLock
java.lang.Object gfxCreationLock
vworldToEc
Transform3D vworldToEc
vpcToEc
Transform3D vpcToEc
window
int window
vid
int vid
visInfo
long visInfo
nativeGraphicsVersion
java.lang.String nativeGraphicsVersion
nativeWSobj
NativeWSInfo nativeWSobj
firstPaintCalled
boolean firstPaintCalled
added
boolean added
ctx
long ctx
ctxTimeStamp
long ctxTimeStamp
ctxEyeLightingEnable
boolean ctxEyeLightingEnable
currentAppear
AppearanceRetained currentAppear
currentMaterial
MaterialRetained currentMaterial
viewFrustum
CachedFrustum viewFrustum
- The object used for View Frustum Culling
lightBin
LightBin lightBin
- The RenderBin bundle references used to decide what the underlying
context contains.
environmentSet
EnvironmentSet environmentSet
attributeBin
AttributeBin attributeBin
renderMolecule
RenderMolecule renderMolecule
polygonAttributes
PolygonAttributesRetained polygonAttributes
lineAttributes
LineAttributesRetained lineAttributes
pointAttributes
PointAttributesRetained pointAttributes
material
MaterialRetained material
enableLighting
boolean enableLighting
transparency
TransparencyAttributesRetained transparency
coloringAttributes
ColoringAttributesRetained coloringAttributes
modelMatrix
Transform3D modelMatrix
textureBin
TextureBin textureBin
lights
LightRetained[] lights
- cached RenderBin states for lazy native states update
frameCount
int[] frameCount
enableMask
long enableMask
fog
FogRetained fog
modelClip
ModelClipRetained modelClip
sceneAmbient
Color3f sceneAmbient
texUnitState
TextureUnitStateRetained[] texUnitState
cachedDvrFactor
float cachedDvrFactor
- cached View states for lazy native states update
cachedDvrResizeCompensation
boolean cachedDvrResizeCompensation
texture
TextureRetained texture
- These cached values are only used in Pure Immediate and Mixed Mode rendering
texAttrs
TextureAttributesRetained texAttrs
texCoordGeneration
TexCoordGenerationRetained texCoordGeneration
renderingAttrs
RenderingAttributesRetained renderingAttrs
appearance
AppearanceRetained appearance
appHandle
java.lang.Object appHandle
texLinearMode
boolean texLinearMode
canvasDirty
int canvasDirty
- Dirty bit to determine if the NodeComponent needs to be re-sent
down to the underlying API
dirtyDisplayList
boolean dirtyDisplayList
dirtyRenderMoleculeList
java.util.ArrayList dirtyRenderMoleculeList
dirtyRenderAtomList
java.util.ArrayList dirtyRenderAtomList
dirtyDlistPerRinfoList
java.util.ArrayList dirtyDlistPerRinfoList
displayListResourceFreeList
java.util.ArrayList displayListResourceFreeList
textureIdResourceFreeList
java.util.ArrayList textureIdResourceFreeList
canvasBit
int canvasBit
cvLock
java.lang.Object cvLock
evaluateLock
java.lang.Object evaluateLock
dirtyMaskLock
java.lang.Object dirtyMaskLock
fullScreenMode
boolean fullScreenMode
fullscreenWidth
int fullscreenWidth
fullscreenHeight
int fullscreenHeight
needToRebuildDisplayList
boolean needToRebuildDisplayList
reEvaluateCanvasCmd
int reEvaluateCanvasCmd
textureExtendedFeatures
int textureExtendedFeatures
extensionsSupported
int extensionsSupported
anisotropicDegreeMax
float anisotropicDegreeMax
textureBoundaryWidthMax
int textureBoundaryWidthMax
textureWidthMax
int textureWidthMax
textureHeightMax
int textureHeightMax
newPosition
java.awt.Point newPosition
newSize
java.awt.Dimension newSize
textureIDResourceTable
java.util.ArrayList textureIDResourceTable
stateUpdateMask
int stateUpdateMask
curStateToUpdate
java.lang.Object[] curStateToUpdate
currentLights
LightRetained[] currentLights
- The list of lights that are currently being represented in the native
graphics context.
depthBufferWriteEnableOverride
boolean depthBufferWriteEnableOverride
- Flag to override RenderAttributes.depthBufferWriteEnable
depthBufferEnableOverride
boolean depthBufferEnableOverride
- Flag to override RenderAttributes.depthBufferEnable
depthBufferWriteEnable
boolean depthBufferWriteEnable
vfPlanesValid
boolean vfPlanesValid
eventCatcher
EventCatcher eventCatcher
canvasViewEventCatcher
CanvasViewEventCatcher canvasViewEventCatcher
parent
java.awt.Container parent
lightChanged
boolean lightChanged
drawingSurfaceObject
DrawingSurfaceObject drawingSurfaceObject
validCtx
boolean validCtx
validCanvas
boolean validCanvas
ctxChanged
boolean ctxChanged
depthSize
int depthSize
doubleBuffer
int doubleBuffer
blueSize
int blueSize
greenSize
int greenSize
redSize
int redSize
sceneAntialiasing
int sceneAntialiasing
stereo
int stereo
testCfg
java.lang.Object testCfg
|
Package com.sun.j3d.loaders |
|
Package com.sun.j3d.utils.applet |
args
java.lang.String[] args
name
java.lang.String name
applet
java.applet.Applet applet
label
java.awt.Label label
appletSize
java.awt.Dimension appletSize
args
java.lang.String[] args
name
java.lang.String name
barebones
boolean barebones
applet
java.applet.Applet applet
label
java.awt.Label label
appletSize
java.awt.Dimension appletSize
|
Package com.sun.j3d.utils.scenegraph.io |