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Packages that use VehicleSpec | |
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aim4.driver.navigator | This package contains the implementation of the navigator, one of the three agents in the driver agent. |
aim4.map | This package contains the implementations of the map in the AIM4 simulator. |
aim4.msg.v2i | This package contains the implementation of the V2I messages in the AIM protocol. |
aim4.vehicle | This package contains the vehicle model in the simulator. |
Uses of VehicleSpec in aim4.driver.navigator |
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Constructors in aim4.driver.navigator with parameters of type VehicleSpec | |
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BasicNavigator(VehicleSpec vehicleSpec,
BasicMap basicMap)
Construct a new Navigator for the given Vehicle specification. |
Uses of VehicleSpec in aim4.map |
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Methods in aim4.map that return VehicleSpec | |
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VehicleSpec |
SpawnPoint.SpawnSpec.getVehicleSpec()
Get the vehicle specification. |
Constructors in aim4.map with parameters of type VehicleSpec | |
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SpawnPoint.SpawnSpec(double spawnTime,
VehicleSpec vehicleSpec,
Road destinationRoad)
Create a spawn specification. |
Uses of VehicleSpec in aim4.msg.v2i |
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Constructors in aim4.msg.v2i with parameters of type VehicleSpec | |
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Request.VehicleSpecForRequestMsg(VehicleSpec vspec)
Create a copy of a given vehicle specification for request message |
Uses of VehicleSpec in aim4.vehicle |
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Fields in aim4.vehicle declared as VehicleSpec | |
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protected VehicleSpec |
BasicVehicle.spec
The characteristics of the vehicle |
protected VehicleSpec |
BasicVehicle.NonAccelMovement.spec
The specification of the vehicle |
protected VehicleSpec |
BasicVehicle.PhysicalMovement.spec
The specification of the vehicle |
Methods in aim4.vehicle that return VehicleSpec | |
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VehicleSpec |
VehicleDriverView.getSpec()
Get the specification of the vehicle |
VehicleSpec |
BasicVehicle.getSpec()
Get the specification of the vehicle |
VehicleSpec |
BasicVehicle.NonAccelMovement.getVehicleSpec()
Get the vehicle specification. |
static VehicleSpec |
VehicleSpecDatabase.getVehicleSpecById(int id)
Get the vehicle specification. |
static VehicleSpec |
VehicleSpecDatabase.getVehicleSpecByName(String name)
Get the vehicle specification. |
static VehicleSpec |
VinRegistry.getVehicleSpecFromVIN(int vin)
Given a VIN, get the vehicle specification with that VIN. |
Methods in aim4.vehicle with parameters of type VehicleSpec | |
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void |
VehicleSpec.assign(VehicleSpec spec)
Update all values in this specification to the given specification. |
static int |
VehicleSpecDatabase.getIdOfVehicleSpec(VehicleSpec spec)
Get the id of the vehicle specification. |
static double |
VehicleUtil.maxTurnVelocity(VehicleSpec spec,
Lane arrivalLane,
Lane departureLane,
IntersectionManager im)
Get the maximum velocity that this Vehicle should make the turn between lanes through an intersection. |
static double |
VehicleUtil.maxVelocityToStopOverDistance(VehicleSpec spec,
double distance)
Calculate the maximum starting velocity for which the vehicle can stop within the given distance. |
static void |
VehicleSpecDatabase.registerSpec(VehicleSpec spec)
Register a vehicle specification. |
static boolean |
VehicleSpecDatabase.replaceSpec(VehicleSpec spec)
Place an registered vehicle spec with a new one. |
Constructors in aim4.vehicle with parameters of type VehicleSpec | |
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BasicAutoVehicle(VehicleSpec spec,
Point2D pos,
double heading,
double steeringAngle,
double velocity,
double targetVelocity,
double acceleration,
double currentTime)
Construct a vehicle |
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BasicVehicle.MoveToTargetVelocityMovement(VehicleSpec spec,
Point2D position,
double heading,
double velocity,
double steeringAngle,
double acceleration,
double targetVelocity)
Create a move-to-target-velocity movement. |
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BasicVehicle.NonAccelMovement(VehicleSpec spec,
Point2D position,
double heading,
double velocity)
Create a non-acceleration movement. |
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BasicVehicle.SteeringMovement(VehicleSpec spec,
Point2D position,
double heading,
double velocity,
double steeringAngle)
Create a steering movement. |
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BasicVehicle.TrackMovement(VehicleSpec spec,
Point2D position,
double heading,
double velocity,
TrackPosition trackPosition,
BasicVehicle.MovementFactory baseMovementFactory)
Create a track movement. |
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BasicVehicle(VehicleSpec spec,
Point2D pos,
double heading,
double velocity,
double steeringAngle,
double acceleration,
double targetVelocity,
double currentTime)
Construct a vehicle |
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