aim4.util
Class MotionMath

java.lang.Object
  extended by aim4.util.MotionMath

public class MotionMath
extends Object

This class provides utility functions for calculating the motion of the vehicles.


Method Summary
static double calcDuration(double v1, double v2, double accel)
          Calculate the time it takes to accelerate (or decelerate) from the initial velocity to the end velocity.
static double calcDuration(double v1, double v2, double accel, double distance)
          Calculate the time it takes to accelerate (or decelerate) from the initial velocity to the end velocity.
static double calcEndVelocity(double v1, double accel, double dist)
          Calculate the velocity after accelerating for a given distance, starting with a given velocity.
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Method Detail

calcEndVelocity

public static double calcEndVelocity(double v1,
                                     double accel,
                                     double dist)
Calculate the velocity after accelerating for a given distance, starting with a given velocity.

Parameters:
v1 - the initial velocity
accel - the (constant) acceleration
dist - the distance traveled
Returns:
the end velocity; Double.NaN if there is no solution

calcDuration

public static double calcDuration(double v1,
                                  double v2,
                                  double accel)
Calculate the time it takes to accelerate (or decelerate) from the initial velocity to the end velocity.

Parameters:
v1 - the initial velocity
v2 - the end velocity
accel - the acceleration
Returns:
the time it takes to accelerate from v1 to v2; Double.NaN if the acceleration is zero.

calcDuration

public static double calcDuration(double v1,
                                  double v2,
                                  double accel,
                                  double distance)
Calculate the time it takes to accelerate (or decelerate) from the initial velocity to the end velocity. If the acceleration is zero, it uses the distance traveled to compute the time.

Parameters:
v1 - the initial velocity
v2 - the end velocity
accel - the acceleration
distance - the distance traveled
Returns:
the time it takes to accelerate from v1 to v2; Double.NaN if both the acceleration and the initial velocity is zero.


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