The team won all 16 games it played and scored a total of 78 goals
without conceding any. The results for each game played can be
found on
the
RoboCup IranOpen 2012 game results page.
RoboCup IranOpen 2012 Final Match.
Download videos: First Half
(ogv, mp4),
Second Half
(ogv,
mp4)
The team won all 24 games it played and scored a total of 136 goals
without conceding any. The results for each game played can be
found on
the
RoboCup 2011 game results page.
Action from RoboCup 2011.
Download videos: Highlights
(ogv, mp4),
Final 1st half
(ogv,
mp4),
Final 2nd half
(ogv,
mp4)
UT Austin Villa 2011 3D Simulation Team Report.
Patrick MacAlpine, Daniel Urieli, Samuel Barrett, Shivaram
Kalyanakrishnan, Francisco Barrera, Adrian Lopez-Mobilia, Nicolae
Stiurca, Victor Vu, Peter Stone
Technical Report AI11-10, The University of Texas at Austin,
Department of Computer Science, AI Laboratory, December 2011.
UT Austin Computer Science Technical Report AI09-01 (PS|PDF) describes our team's entry in RoboCup 2008, including skill building and performance statistics and higher-level strategic behavior.
UT Austin Villa participated in the RoboCup 2007 competition held in Atlanta, U.S.A., in July 2007. The main feature of the 2007 3D Simulation competition was the introduction of a humanoid robot, replacing the spherical agents used until 2006. Despite not having participated in previous years' competitions, our team chose to enter the 2007 competitions mainly because we were motivated by the significant challenge of programming a humanoid robot at a low level of control.
Team Description Paper
Our team description paper (PS|PDF) describes the approaches we adopted in designing our agent. While we made progress in developing skills like walking and turning, we were unable to complete programming others like kicking in time for the competitions. As a result, our team did not secure a placement.
Binary
Here is a binary of our agent. The program has been tested on Ubuntu 5.10; it requires the following libraries for successful execution: boost_thread-gcc-mt (boost-1.33.1), rcssnet3D, zeitgeist, salt, and oxygen (rcssserver3d-0.5.6). The agent may be started through the command line as follows:
> agentspark [options]
options:
   --help (prints this message).
   --host IP (IP of the server, default 127.0.0.1).
   --port portNumber (portNumber of connection to server, default 3100).
   --team TeamName (Name of Team, default UTAustinVilla).
   --unum UNum (Uniform Number of Player (1 or 2), default 1).
Videos of Agent Skills
Below are some videos of our agent executing its skills.