As mobile, online, and social platforms improve, more and more opportunities arise in the inherently interdisciplinary field. Boost your creativity and technical skills, and enhance your education with the Game Development Concentration.

Current computer science majors can earn the Game Development Concentration and obtain internships and permanent jobs in game development and interactive entertainment.

7TH

TOP PUBLIC GAME DESIGN SCHOOLS & COLLEGES

ANIMATION CAREER REVIEW, 2017

2ND

TOP GAME DEVELOPMENT CITIES IN THE U.S.

GAME INDUSTRY CAREER GUIDE, 2015

2ND

TEXAS - BEST STATES FOR VIDEO GAME DEVELOPEMNT 

FORTUNE, 2015

PROGRAM HIGHLIGHTS

15 CREDIT HOUR CURRICULUM CUTTING EDGE CURRICULUM WITH PRACTICAL APPLICATIONS DOES NOT ADD TIME TO YOUR DEGREE

Incorporating elements of design, artistry, production and engineering, the Game Development Concentration program offers a fully unique educational experience for students, and serves as the launchpad for them to take on compelling roles in the game design field.

PROJECTED MARKET GROWTH

GAME DEVELOPMENT HUB

global games market forecasted to grow from $101 billion in 2016 to $1258.2B in 2020 Texas has the second largest concentration of game studios in the U.S., and Austin HAS more game studios than the rest of the state combined.

UT Austin consistently ranks in the top ten in Computer Science and Radio-Television-Film and has an award winning College of Fine Arts. The strength of these three collaborating academic organizations insures that the Game Development Concentration is world-class.

FOUNDATION COURSES

CUTTING EDGE TOPICS

CAPSTONES

To earn the Game Development Concentration students will need to complete the following courses:

Before entering this program, students must take CS 371P: Object-Oriented Programming, CS 378 Generic Programming or CS 105 C++

Students will also need to take two of the following elective classes:

In addition to the interdisciplinary elective courses within the Concentration, students are encouraged to take other courses useful for game development in departments such as art and art history, music, theater and dance, and radio-television-film.

The Game Development Concentration capstone courses—2D Game Development and 3D Game Development studio—synthesize the expertise that students acquire during the Concentration by enabling them to design, develop, and evaluate computer games. The classes are collaborative and interdisciplinary, consisting of teams of students from radio-television-film, fine arts, and computer science working together on a project. Students must choose one of these capstones to complete the Game Development Concentration. If both capstone courses are taken, the second may count as an elective.

Admission to the Capstone Project will be competitive. Students will need to submit a resume and a portfolio of their game-related work. The portfolio may be software, designs, animations, 3D artwork, sound design examples, or game stories, anything that demonstrates exceptional skills in one or more areas of game development.  Completion of an application is required.

These courses may change and additional courses may be added in the future.