As mobile, online, and social platforms improve, more and more opportunities arise in the inherently interdisciplinary field. Boost your creativity and technical skills, and enhance your education with the Game Development Concentration.

Current computer science majors can earn the Game Development Concentration and obtain internships and permanent jobs in game development and interactive entertainment.

7TH

TOP PUBLIC GAME DESIGN SCHOOLS & COLLEGES

ANIMATION CAREER REVIEW, 2017

2ND

TOP GAME DEVELOPMENT CITIES IN THE U.S.

GAME INDUSTRY CAREER GUIDE, 2015

2ND

TEXAS - BEST STATES FOR VIDEO GAME DEVELOPMENT 

FORTUNE, 2015

PROGRAM HIGHLIGHTS

15 CREDIT HOUR CURRICULUM CUTTING EDGE CURRICULUM WITH PRACTICAL APPLICATIONS DOES NOT ADD TIME TO YOUR DEGREE

Incorporating elements of design, artistry, production and engineering, the Game Development Concentration program offers a fully unique educational experience for students, and serves as the launchpad for them to take on compelling roles in the game design field.

PROJECTED MARKET GROWTH

GAME DEVELOPMENT HUB

global games market forecasted to grow from $101 billion in 2016 to $1258.2B in 2020 Texas has the second largest concentration of game studios in the U.S., and Austin HAS more game studios than the rest of the state combined.

UT Austin consistently ranks in the top ten in Computer Science and Radio-Television-Film and has an award winning College of Fine Arts. The strength of these three collaborating academic organizations insures that the Game Development Concentration is world-class.

FOUNDATION COURSES

CAPSTONES

To earn the Game Development Concentration students will need to complete the following courses, along with a capstone:

Before entering this program, students must take CS 371P: Object-Oriented Programming, CS 378 Generic Programming or CS 105 C++

The Game Development Concentration capstone courses—2D Game Development and 3D Game Development studio—synthesize the expertise that students acquire during the Concentration by enabling them to design, develop, and evaluate computer games. The classes are collaborative and interdisciplinary, consisting of teams of students from radio-television-film, fine arts, and computer science working together on a project. Students must choose one of these capstones to complete the Game Development Concentration. If both capstone courses are taken, the second may count as an elective.

To enroll in the 2D Game Development course, students must first complete CS 354 Computer Graphics. For the 3D Game Development capstone, students must first complete CS 354R Game Technology or submit an application showing your game-related work, including work in software, designs, animation, artwork, sound, and game stories.  Any material that demonstrates your skills in one or more areas of game development is welcome.  The application can be found here

If you completed CS 429 during the Fall 2019 semester or before, you may complete this version of the TXCS Game Development Concentration.

These courses may change and additional courses may be added in the future.